Gameplay Programmer, Network Engineer
D'Antay Hawkins

Chicago, IL
Software Engineer and student, focused on creating efficient and robust gameplay systems. Always prepared to tackle new challenges and problems in game development.



Projects
Ancient Olympics (2025)
This project is a take on the party games genre that includes multiple gamemodes. I used Unity's Netcode for GameObjects to create a networking framework.

1

4 weeks

Unity
Experience
Technicals

C++

C#

Git

Python

Lua

Java

JavaScript
Hello, my name is D'Antay! (Dee- on- tay)
I’m a student/software engineer born and raised in Chicago, IL.
I enjoy developing new systems, networks, and mechanics- bringing
exciting problems and visions to life.
I’m always learning and would love to take on even more interesting
challenges. You can find me on any of my contacts above!