Gameplay Programmer, Network Engineer

D'Antay Hawkins

Chicago, IL

Image of myself

Software Engineer and student, focused on creating efficient and robust gameplay systems. Always prepared to tackle new challenges and problems in game development.

Image of Unity Engine's icon Unity Engine
Image of Unreal Engine's icon Unreal Engine
Image of Godot Engine's icon Godot

Projects

New page arrow icon About this project

Ancient Olympics (2025)

This project is a take on the party games genre that includes multiple gamemodes. I used Unity's Netcode for GameObjects to create a networking framework.

Image of project's collaborators icon

1

Image of time (stopwatch) icon

4 weeks

Image of Unity Engine's icon

Unity

Experience

Education

Michigan State University,
College of Engineering
Bachelor of Science (2026)

Technicals

Image of C++ icon

C++

Image of C# icon

C#

Image of Git's icon

Git

Image of Python's icon

Python

Image of Lua's icon

Lua

Image of Java's icon

Java

Image of JavaScript's icon

JavaScript

Hello, my name is D'Antay! (Dee- on- tay)

I’m a student/software engineer born and raised in Chicago, IL. I enjoy developing new systems, networks, and mechanics- bringing exciting problems and visions to life.

I’m always learning and would love to take on even more interesting challenges. You can find me on any of my contacts above!