D'Antay Hawkins' Portfolio

Created by D'Antay Hawkins

Image of myself

Game Development

I started my game development journey back in
2017. I primarily used Gamemaker Studio 2 as I
was just starting to learn the fundamentals of
game design and programming.

Unity

My journey with the Unity Game Engine started
around 2019. I've always had ideas of making 3D
games and Unity was the perfect tool I needed
to get started.

C#

With the integration of Unity, I was introduced
to C# my first programming language. Learning
this language has been a massive step into my
career.

C++

C++ is the language I give credit for teaching me
the mastery of programming. This language has
taught me all of the intricies of manipulation
and writing I needed for my success.